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Best Cards Tier List - Pokemon TCG Pocket | GameVillage

Pokemon Card Tier List

[ SS ] Tier 1

[ SS ] Tier 1 - Evaluation Reasons

  • Starmie ex
    STAGE 1Starmie ex
    Water

    • Cost efficient as a Stage 1 Evolution and uses only 2 Energies
    • defeat lots of Pokémons with just 2 hits
    • Easy to replace with 0 cost to retreat
  • Articuno ex

    • High HP
    • High Attack Basic Pokémon
    • Can deal damage to benched Pokémons
  • Pikachu ex

    • Cost-Efficient Basic Pokémon
    • Requires to fill the bench with Pokémon
    • Cannot evolve into Raichu
  • Zapdos ex

    • Deals up to 200 damage for 3 energy
    • Toss a coin 4x
    • deal 50 damage for each Heads
    • Easy to use
  • Mewtwo ex

    • High HP and survivability on the field
    • Can deal damage from early to late game
    • Gardevoir provides energy
  • Starmie ex
    STAGE 1Starmie ex
    Water

    • Cost efficient as a Stage 1 Evolution and uses only 2 Energies
    • defeat lots of Pokémons with just 2 hits
    • Easy to replace with 0 cost to retreat
  • Articuno ex

    • High HP
    • High Attack Basic Pokémon
    • Can deal damage to benched Pokémons
  • Pikachu ex

    • Cost-Efficient Basic Pokémon
    • Requires to fill the bench with Pokémon
    • Cannot evolve into Raichu
  • Zapdos ex

    • Deals up to 200 damage for 3 energy
    • Toss a coin 4x
    • deal 50 damage for each Heads
    • Easy to use
  • Mewtwo ex

    • High HP and survivability on the field
    • Can deal damage from early to late game
    • Gardevoir provides energy
  • Articuno ex

    • High HP
    • High Attack Basic Pokémon
    • Can deal damage to benched Pokémons
  • Zapdos ex

    • Deals up to 200 damage for 3 energy
    • Toss a coin 4x
    • deal 50 damage for each Heads
    • Easy to use
  • Pikachu ex

    • Cost-Efficient Basic Pokémon
    • Requires to fill the bench with Pokémon
    • Cannot evolve into Raichu
  • Mewtwo ex

    • High HP and survivability on the field
    • Can deal damage from early to late game
    • Gardevoir provides energy
  • Pikachu ex

    • Cost-Efficient Basic Pokémon
    • Requires to fill the bench with Pokémon
    • Cannot evolve into Raichu
  • Mewtwo ex

    • High HP and survivability on the field
    • Can deal damage from early to late game
    • Gardevoir provides energy
  • Celebi ex

    • The damage output varies based on the amount of Energy
    • making it a good match with Serperior's ability.
  • Celebi ex

    • The damage output varies based on the amount of Energy
    • making it a good match with Serperior's ability.
  • Celebi ex

    • The damage output varies based on the amount of Energy
    • making it a good match with Serperior's ability.

[ S ] Tier 2

[ S ] Tier 2 - Evaluation Reasons

  • Greninja
    STAGE 2Greninja
    Water

    • Strong Ability that can deal 20 damage
    • can be used from the bench with 0 Energy
    • Its attack is 60 using 2 Energies.
  • Gardevoir
    STAGE 2Gardevoir
    Psychic

    • Ability allows it to supply energy from the bench.
    • Works well with high-cost Pokemon such as Mewtwo ex
  • Marowak ex
    STAGE 1Marowak ex
    Fighting

    • Maximum of 160 damage with 2 energy
    • It's a coin toss so it's not consistent
    • Easy to bring out with 1 evolution
  • Dragonite
    STAGE 2Dragonite
    Dragon

    • Deals 50x4 damage to random targets
    • Easily deals damage to bench
    • Good match with Greninja
  • Dragonite
    STAGE 2Dragonite
    Dragon

    • Deals 50x4 damage to random targets
    • Easily deals damage to bench
    • Good match with Greninja
  • Marowak ex
    STAGE 1Marowak ex
    Fighting

    • Maximum of 160 damage with 2 energy
    • It's a coin toss so it's not consistent
    • Easy to bring out with 1 evolution
  • Serperior
    STAGE 2Serperior
    Grass

    • Increases the number of Grass Energy for Grass Pokémon
    • making it excellent for energy acceleration in Grass decks.
  • Gyarados ex

    • An attacker with a potential downside
    • but its high damage output minimizes the impact of the drawback.
  • Vaporeon
    STAGE 1Vaporeon
    Water

    • Transfers Water Energy from the Bench to the Active Pokémon
    • allowing for the reuse of surplus Water Energy with Misty.
  • Mew ex
    BASICMew ex
    Psychic

    • It can be good or bad depending on the opponent's cards. It can serve as a tank with Budding Expeditioner
    • and if only using Genome Hack
    • it can fit into any deck.
  • Aerodactyl ex

    • The ability to prevent the enemy's Active Pokémon from evolving is strong.
  • Serperior
    STAGE 2Serperior
    Grass

    • Increases the number of Grass Energy for Grass Pokémon
    • making it excellent for energy acceleration in Grass decks.
  • Vaporeon
    STAGE 1Vaporeon
    Water

    • Transfers Water Energy from the Bench to the Active Pokémon
    • allowing for the reuse of surplus Water Energy with Misty.
  • Gyarados ex

    • An attacker with a potential downside
    • but its high damage output minimizes the impact of the drawback.
  • Mew ex
    BASICMew ex
    Psychic

    • It can be good or bad depending on the opponent's cards. It can serve as a tank with Budding Expeditioner
    • and if only using Genome Hack
    • it can fit into any deck.
  • Aerodactyl ex

    • The ability to prevent the enemy's Active Pokémon from evolving is strong.
  • Mew ex
    BASICMew ex
    Psychic

    • It can be good or bad depending on the opponent's cards. It can serve as a tank with Budding Expeditioner
    • and if only using Genome Hack
    • it can fit into any deck.
  • Aerodactyl ex

    • The ability to prevent the enemy's Active Pokémon from evolving is strong.
  • Mew ex
    BASICMew ex
    Psychic

    • It can be good or bad depending on the opponent's cards. It can serve as a tank with Budding Expeditioner
    • and if only using Genome Hack
    • it can fit into any deck.

[ A ] Tier 3

[ A ] Tier 3 - Evaluation Reasons

  • Venusaur ex

    • Deals 100 damage and recovers 30
    • Pair with Erika for survivability
    • Requires a lot of energy
    • Use Lilligant to supply energy.
  • Exeggutor ex

    • High HP among Stage 1 Evolutions
    • Attacks with only 1 grass energy
    • Evolves and attacks as early as 2 turns
  • Charizard ex

    • Can defeat a lot of cards in one hit
    • Relies heavily on Energy
    • Also has a risk-free attack
  • Moltres ex

    • Can provide Energy to a benched Pokémon
    • Compatible with a Pokémon that requires high Energy
    • Its HP and attack are less powerful than other EX versions
  • Blastoise ex

    • High attack of 100 using 3 Energies
    • Additional 60 damage with 2 additional Energies
    • Supply it with Energy using Misty
  • Gengar ex
    STAGE 2Gengar ex
    Psychic

    • High damage output
    • Seals supporter cards
    • Easy to use during early stages
  • Machamp ex
    STAGE 2Machamp ex
    Fighting

    • High damage output of 120 with 3 energy.
  • Farfetch'd

    • Deals high Attack Damage of 40 that requires 1 Colorless Energy
    • Can defeat most Basic Pokémon in 2 hits
    • Farfetch'd can clear Beginner level fights
  • Kangaskhan

    • Can deal up to 60 Attack Damage which requires 1 Colorless Energy
    • Depends on the coin toss
    • Can be used as a strong tank and attacker in the ealy game
  • Venusaur ex

    • Deals 100 damage and recovers 30
    • Pair with Erika for survivability
    • Requires a lot of energy
    • Use Lilligant to supply energy.
  • Exeggutor ex

    • High HP among Stage 1 Evolutions
    • Attacks with only 1 grass energy
    • Evolves and attacks as early as 2 turns
  • Charizard ex

    • Can defeat a lot of cards in one hit
    • Relies heavily on Energy
    • Also has a risk-free attack
  • Moltres ex

    • Can provide Energy to a benched Pokémon
    • Compatible with a Pokémon that requires high Energy
    • Its HP and attack are less powerful than other EX versions
  • Blastoise ex

    • High attack of 100 using 3 Energies
    • Additional 60 damage with 2 additional Energies
    • Supply it with Energy using Misty
  • Gengar ex
    STAGE 2Gengar ex
    Psychic

    • High damage output
    • Seals supporter cards
    • Easy to use during early stages
  • Machamp ex
    STAGE 2Machamp ex
    Fighting

    • High damage output of 120 with 3 energy.
  • Moltres ex

    • Can provide Energy to a benched Pokémon
    • Compatible with a Pokémon that requires high Energy
    • Its HP and attack are less powerful than other EX versions
  • Gengar ex
    STAGE 2Gengar ex
    Psychic

    • High damage output
    • Seals supporter cards
    • Easy to use during early stages
  • Machamp ex
    STAGE 2Machamp ex
    Fighting

    • High damage output of 120 with 3 energy.
  • Charizard ex

    • Can defeat a lot of cards in one hit
    • Relies heavily on Energy
    • Also has a risk-free attack
  • Charizard ex

    • Can defeat a lot of cards in one hit
    • Relies heavily on Energy
    • Also has a risk-free attack
  • Rapidash
    STAGE 1Rapidash
    Fire

    • Higher firepower than the strongest genetic variant
    • and it pairs well with Koga.
  • Volcarona
    STAGE 1Volcarona
    Fire

    • Can deal high damage to all Pokémon
    • and supports Fire Energy with Fire EX.
  • Golem
    STAGE 2Golem
    Fighting

    • It has durability and firepower
    • and Brock can use it.
  • Weezing
    STAGE 1Weezing
    Darkness

    • A highly durable Pokémon that can also act
    • and used by Koga.
  • Pidgeot ex
    STAGE 2Pidgeot ex
    Colorless

    • Chatot
      BASICChatot
      Colorless

      • Pidgeot ex
        STAGE 2Pidgeot ex
        Colorless

        [ B ] Tier 4

        [ B ] Tier 4 - Evaluation Reasons

        • Venusaur
          STAGE 2Venusaur
          Grass

          • Deals 80 damage and recovers 30
          • Pair with Erika for survivability
          • Not as strong as the EX version but still a powerful card
        • Arcanine ex

          • High Attack of 120 using 3 Energies
          • Can be used at an early stage being a Stage 1 Evolution.
        • Jolteon
          STAGE 1Jolteon
          Lightning

          • Deals up to 160 damage using 2 Energies
          • Low Survivability
        • Nidoqueen
          STAGE 2Nidoqueen
          Darkness

          • Maximum damage of 180 with 3 energy
          • To get the maximum damage
          • you need 2 Nidoking
          • Nidorina can be used with 1 energy
        • Weezing
          STAGE 1Weezing
          Darkness

          • Can inflict poison
          • Good with poison decks
          • Can act as a wall using Koga
        • Wigglytuff ex

          • Can reliably inflict Sleep
          • Can defeat many Pokemon depending on luck
          • Has high damage power of 80
          • Easy to bring out with only one evolution
        • Meowth
          BASICMeowth
          Colorless

          • Excellent draw effect
          • Low HP and stats
        • Nidoqueen
          STAGE 2Nidoqueen
          Darkness

          • Maximum damage of 180 with 3 energy
          • To get the maximum damage
          • you need 2 Nidoking
          • Nidorina can be used with 1 energy
        • Weezing
          STAGE 1Weezing
          Darkness

          • Can inflict poison
          • Good with poison decks
          • Can act as a wall using Koga
        • Meowth
          BASICMeowth
          Colorless

          • Excellent draw effect
          • Low HP and stats
        • Arcanine ex

          • High Attack of 120 using 3 Energies
          • Can be used at an early stage being a Stage 1 Evolution.
        • Wigglytuff ex

          • Can reliably inflict Sleep
          • Can defeat many Pokemon depending on luck
          • Has high damage power of 80
          • Easy to bring out with only one evolution
        • Wigglytuff ex

          • Can reliably inflict Sleep
          • Can defeat many Pokemon depending on luck
          • Has high damage power of 80
          • Easy to bring out with only one evolution
        • Raichu
          STAGE 1Raichu
          Lightning

          • 20 damage to the bench is powerful
          • and can be followed up with Electabuzz or Zebstrika. Works well with Lt. Surge.
        • Galvantula
          STAGE 1Galvantula
          Lightning

          • Locks the opponent's ability to retreat.
        • Sigilyph

          • Prevents the opponent from retreating.
        • Marshadow

          • If the previous opponent's turn resulted in a knockout
          • it deals 100 damage. It's conditional
          • but energy-efficient.
        • Scolipede
          STAGE 2Scolipede
          Darkness

          • Druddigon

            • Excellent as an initial wall; it has no weaknesses and high HP for a Basic Pokémon.
          • Marshadow

            • If the previous opponent's turn resulted in a knockout
            • it deals 100 damage. It's conditional
            • but energy-efficient.

          [ C ] Tier 5

          [ C ] Tier 5 - Evaluation Reasons

          • Victreebel
            STAGE 2Victreebel
            Grass

            • You can select your target
            • Earn points depending on the situation
            • Its attack is decent
          • Lilligant
            STAGE 1Lilligant
            Grass

            • Supplies Grass Energy to a benched Pokémon.
            • deals a decent attack at 50 damage using 2 Grass Energies.
          • Ninetales
            STAGE 1Ninetales
            Fire

            • 2 Energies for 90 damage is cost-efficient.
            • Deals 120 damage when you use it with Blaine.
          • Flareon
            STAGE 1Flareon
            Fire

            • High attack of 110 using 3 Energies
            • As a Stage 1 Evolution
            • you can use it early
          • Articuno

            • Gives you a chance to paralyze your opponent
            • If you win the coin flip
            • your opponent cannot deal damage.
          • Bruxish
            BASICBruxish
            Water

            • Higher attack if the Opponent's Pokémon has damage on it
            • Ideal for targeting a Pokémon with reduced HP
          • Alakazam
            STAGE 2Alakazam
            Psychic

            • A powerful late game finisher
            • Deals 60 + 30 damage for each Energy equipped to your opponent's Active Pokemon
          • Hypno
            STAGE 1Hypno
            Psychic

            • Puts opponents to sleep
            • Not very powerful
          • Arbok
            STAGE 1Arbok
            Darkness

            • Prevents the opponent from escaping.
            • Works well with switching effects such as Sabrina.
          • Nidoking
            STAGE 2Nidoking
            Darkness

            • High damage output of 100 with 3 energy
            • 110 damage if opponent's turn is included
            • Functions as an upgrade part for Nidoqueen
          • Muk
            STAGE 1Muk
            Darkness

            • If the opponent is poisoned
            • it can deal 120 damage.
            • Good compatibility with Koga and Weezing
            • Easy to bring out with just one evolution.
          • Melmetal
            STAGE 1Melmetal
            Metal

            • -20 damage taken from attacks
            • High energy requirement
            • Energy acceleration recommended when using Meltan
          • Alakazam
            STAGE 2Alakazam
            Psychic

            • A powerful late game finisher
            • Deals 60 + 30 damage for each Energy equipped to your opponent's Active Pokemon
          • Nidoking
            STAGE 2Nidoking
            Darkness

            • High damage output of 100 with 3 energy
            • 110 damage if opponent's turn is included
            • Functions as an upgrade part for Nidoqueen

          Trainers Card Tier List

          [ SS ] Tier 1

          [ SS ] Tier 1 - Evaluation Reasons

          [ S ] Tier 2

          [ S ] Tier 2 - Evaluation Reasons

          • Misty
            SupporterMisty

            • Provides a large amount of Water Energy depending on luck
            • Works well with Water decks
          • Giovanni
            SupporterGiovanni

            • Attack Damage increases by 10
            • Can be used in any deck
          • Sabrina
            SupporterSabrina

            • You can bring out a Pokémon that doesn't have any energy linked to it.
            • Use this card when your opponent's bench has not been builded to gain an advantage.
          • Misty
            SupporterMisty

            • Provides a large amount of Water Energy depending on luck
            • Works well with Water decks
          • Giovanni
            SupporterGiovanni

            • Attack Damage increases by 10
            • Can be used in any deck
          • Sabrina
            SupporterSabrina

            • You can bring out a Pokémon that doesn't have any energy linked to it.
            • Use this card when your opponent's bench has not been builded to gain an advantage.
          • X Speed

            • Allows your Active Pokémon to escape easily
            • Use it to get out of a pinch

          [ A ] Tier 3

          [ A ] Tier 3 - Evaluation Reasons

          • Erika
            SupporterErika

            • Recovers 50 HP for any Pokémon
            • Limited to Grass type Pokémon
          • Erika
            SupporterErika

            • Recovers 50 HP for any Pokémon
            • Limited to Grass type Pokémon
          • Potion
            ItemPotion

            • A versatile card that can heal 20 HP
            • Can be added to any deck
          • Red Card

            • If your opponent has drawn multiple cards
            • use this card to give them a disadvantage.
            • It increases the chances of giving your opponent a bad hand to play.
          • Blue
            SupporterBlue

            • Blue
              SupporterBlue

              [ B ] Tier 4

              [ B ] Tier 4 - Evaluation Reasons

              • Blaine
                SupporterBlaine

                • Attack Damage increases by 30
                • Limited to Ninetales
                • Rapidash
                • and Magmar
              • Koga
                SupporterKoga

                • Returns Muk or Weezing into your hand without any risks
                • Can be used to prevent the opponent from getting points
              • Brock
                SupporterBrock

                • Adds Fighting Energy to an Active Pokémon
                • Limited to Golem and Onix
              • Lt. Surge
                SupporterLt. Surge

                • Adds all Electric Energy from your bench to the Active Pokémon
                • Limited to Raichu
                • Mareep
                • and Electabuzz
              • Blaine
                SupporterBlaine

                • Attack Damage increases by 30
                • Limited to Ninetales
                • Rapidash
                • and Magmar
              • Koga
                SupporterKoga

                • Returns Muk or Weezing into your hand without any risks
                • Can be used to prevent the opponent from getting points
              • Brock
                SupporterBrock

                • Adds Fighting Energy to an Active Pokémon
                • Limited to Golem and Onix
              • Lt. Surge
                SupporterLt. Surge

                • Adds all Electric Energy from your bench to the Active Pokémon
                • Limited to Raichu
                • Mareep
                • and Electabuzz
              • Leaf
                SupporterLeaf

                • Leaf
                  SupporterLeaf

                  [ C ] Tier 5

                  [ C ] Tier 5 - Evaluation Reasons

                  • Hand Scope

                    • Gives you the advantage of seeing your opponent's cards
                    • You can only see the cards and the possible strategies your opponent might make
                    • but you don't have the action to counter it.
                  • Pokédex

                    • Before playing a card with a shuffle effect
                    • use this card to help you determine whether to shuffle or not.
                    • This card should not be a priority when building your deck.

                  Pokemon Card Evaluation Reasons

                  NameTierReason
                  Starmie exSS
                  • Cost efficient as a Stage 1 Evolution and uses only 2 Energies
                  • defeat lots of Pokémons with just 2 hits
                  • Easy to replace with 0 cost to retreat
                  Articuno exSS
                  • High HP
                  • High Attack Basic Pokémon
                  • Can deal damage to benched Pokémons
                  Pikachu exSS
                  • Cost-Efficient Basic Pokémon
                  • Requires to fill the bench with Pokémon
                  • Cannot evolve into Raichu
                  Zapdos exSS
                  • Deals up to 200 damage for 3 energy
                  • Toss a coin 4x
                  • deal 50 damage for each Heads
                  • Easy to use
                  Mewtwo exSS
                  • High HP and survivability on the field
                  • Can deal damage from early to late game
                  • Gardevoir provides energy
                  Starmie exSS
                  • Cost efficient as a Stage 1 Evolution and uses only 2 Energies
                  • defeat lots of Pokémons with just 2 hits
                  • Easy to replace with 0 cost to retreat
                  Articuno exSS
                  • High HP
                  • High Attack Basic Pokémon
                  • Can deal damage to benched Pokémons
                  Pikachu exSS
                  • Cost-Efficient Basic Pokémon
                  • Requires to fill the bench with Pokémon
                  • Cannot evolve into Raichu
                  Zapdos exSS
                  • Deals up to 200 damage for 3 energy
                  • Toss a coin 4x
                  • deal 50 damage for each Heads
                  • Easy to use
                  Mewtwo exSS
                  • High HP and survivability on the field
                  • Can deal damage from early to late game
                  • Gardevoir provides energy
                  Articuno exSS
                  • High HP
                  • High Attack Basic Pokémon
                  • Can deal damage to benched Pokémons
                  Zapdos exSS
                  • Deals up to 200 damage for 3 energy
                  • Toss a coin 4x
                  • deal 50 damage for each Heads
                  • Easy to use
                  Pikachu exSS
                  • Cost-Efficient Basic Pokémon
                  • Requires to fill the bench with Pokémon
                  • Cannot evolve into Raichu
                  Mewtwo exSS
                  • High HP and survivability on the field
                  • Can deal damage from early to late game
                  • Gardevoir provides energy
                  Pikachu exSS
                  • Cost-Efficient Basic Pokémon
                  • Requires to fill the bench with Pokémon
                  • Cannot evolve into Raichu
                  Mewtwo exSS
                  • High HP and survivability on the field
                  • Can deal damage from early to late game
                  • Gardevoir provides energy
                  Celebi exSS
                  • The damage output varies based on the amount of Energy
                  • making it a good match with Serperior's ability.
                  Celebi exSS
                  • The damage output varies based on the amount of Energy
                  • making it a good match with Serperior's ability.
                  Celebi exSS
                  • The damage output varies based on the amount of Energy
                  • making it a good match with Serperior's ability.
                  GreninjaS
                  • Strong Ability that can deal 20 damage
                  • can be used from the bench with 0 Energy
                  • Its attack is 60 using 2 Energies.
                  GardevoirS
                  • Ability allows it to supply energy from the bench.
                  • Works well with high-cost Pokemon such as Mewtwo ex
                  Marowak exS
                  • Maximum of 160 damage with 2 energy
                  • It's a coin toss so it's not consistent
                  • Easy to bring out with 1 evolution
                  DragoniteS
                  • Deals 50x4 damage to random targets
                  • Easily deals damage to bench
                  • Good match with Greninja
                  DragoniteS
                  • Deals 50x4 damage to random targets
                  • Easily deals damage to bench
                  • Good match with Greninja
                  Marowak exS
                  • Maximum of 160 damage with 2 energy
                  • It's a coin toss so it's not consistent
                  • Easy to bring out with 1 evolution
                  SerperiorS
                  • Increases the number of Grass Energy for Grass Pokémon
                  • making it excellent for energy acceleration in Grass decks.
                  Gyarados exS
                  • An attacker with a potential downside
                  • but its high damage output minimizes the impact of the drawback.
                  VaporeonS
                  • Transfers Water Energy from the Bench to the Active Pokémon
                  • allowing for the reuse of surplus Water Energy with Misty.
                  Mew exS
                  • It can be good or bad depending on the opponent's cards. It can serve as a tank with Budding Expeditioner
                  • and if only using Genome Hack
                  • it can fit into any deck.
                  Aerodactyl exS
                  • The ability to prevent the enemy's Active Pokémon from evolving is strong.
                  SerperiorS
                  • Increases the number of Grass Energy for Grass Pokémon
                  • making it excellent for energy acceleration in Grass decks.
                  VaporeonS
                  • Transfers Water Energy from the Bench to the Active Pokémon
                  • allowing for the reuse of surplus Water Energy with Misty.
                  Gyarados exS
                  • An attacker with a potential downside
                  • but its high damage output minimizes the impact of the drawback.
                  Mew exS
                  • It can be good or bad depending on the opponent's cards. It can serve as a tank with Budding Expeditioner
                  • and if only using Genome Hack
                  • it can fit into any deck.
                  Aerodactyl exS
                  • The ability to prevent the enemy's Active Pokémon from evolving is strong.
                  Mew exS
                  • It can be good or bad depending on the opponent's cards. It can serve as a tank with Budding Expeditioner
                  • and if only using Genome Hack
                  • it can fit into any deck.
                  Aerodactyl exS
                  • The ability to prevent the enemy's Active Pokémon from evolving is strong.
                  Mew exS
                  • It can be good or bad depending on the opponent's cards. It can serve as a tank with Budding Expeditioner
                  • and if only using Genome Hack
                  • it can fit into any deck.
                  Venusaur exA
                  • Deals 100 damage and recovers 30
                  • Pair with Erika for survivability
                  • Requires a lot of energy
                  • Use Lilligant to supply energy.
                  Exeggutor exA
                  • High HP among Stage 1 Evolutions
                  • Attacks with only 1 grass energy
                  • Evolves and attacks as early as 2 turns
                  Charizard exA
                  • Can defeat a lot of cards in one hit
                  • Relies heavily on Energy
                  • Also has a risk-free attack
                  Moltres exA
                  • Can provide Energy to a benched Pokémon
                  • Compatible with a Pokémon that requires high Energy
                  • Its HP and attack are less powerful than other EX versions
                  Blastoise exA
                  • High attack of 100 using 3 Energies
                  • Additional 60 damage with 2 additional Energies
                  • Supply it with Energy using Misty
                  Gengar exA
                  • High damage output
                  • Seals supporter cards
                  • Easy to use during early stages
                  Machamp exA
                  • High damage output of 120 with 3 energy.
                  Farfetch'dA
                  • Deals high Attack Damage of 40 that requires 1 Colorless Energy
                  • Can defeat most Basic Pokémon in 2 hits
                  • Farfetch'd can clear Beginner level fights
                  KangaskhanA
                  • Can deal up to 60 Attack Damage which requires 1 Colorless Energy
                  • Depends on the coin toss
                  • Can be used as a strong tank and attacker in the ealy game
                  Venusaur exA
                  • Deals 100 damage and recovers 30
                  • Pair with Erika for survivability
                  • Requires a lot of energy
                  • Use Lilligant to supply energy.
                  Exeggutor exA
                  • High HP among Stage 1 Evolutions
                  • Attacks with only 1 grass energy
                  • Evolves and attacks as early as 2 turns
                  Charizard exA
                  • Can defeat a lot of cards in one hit
                  • Relies heavily on Energy
                  • Also has a risk-free attack
                  Moltres exA
                  • Can provide Energy to a benched Pokémon
                  • Compatible with a Pokémon that requires high Energy
                  • Its HP and attack are less powerful than other EX versions
                  Blastoise exA
                  • High attack of 100 using 3 Energies
                  • Additional 60 damage with 2 additional Energies
                  • Supply it with Energy using Misty
                  Gengar exA
                  • High damage output
                  • Seals supporter cards
                  • Easy to use during early stages
                  Machamp exA
                  • High damage output of 120 with 3 energy.
                  Moltres exA
                  • Can provide Energy to a benched Pokémon
                  • Compatible with a Pokémon that requires high Energy
                  • Its HP and attack are less powerful than other EX versions
                  Gengar exA
                  • High damage output
                  • Seals supporter cards
                  • Easy to use during early stages
                  Machamp exA
                  • High damage output of 120 with 3 energy.
                  Charizard exA
                  • Can defeat a lot of cards in one hit
                  • Relies heavily on Energy
                  • Also has a risk-free attack
                  Charizard exA
                  • Can defeat a lot of cards in one hit
                  • Relies heavily on Energy
                  • Also has a risk-free attack
                  RapidashA
                  • Higher firepower than the strongest genetic variant
                  • and it pairs well with Koga.
                  VolcaronaA
                  • Can deal high damage to all Pokémon
                  • and supports Fire Energy with Fire EX.
                  GolemA
                  • It has durability and firepower
                  • and Brock can use it.
                  WeezingA
                  • A highly durable Pokémon that can also act
                  • and used by Koga.
                  Pidgeot exA
                    ChatotA
                      Pidgeot exA
                        VenusaurB
                        • Deals 80 damage and recovers 30
                        • Pair with Erika for survivability
                        • Not as strong as the EX version but still a powerful card
                        Arcanine exB
                        • High Attack of 120 using 3 Energies
                        • Can be used at an early stage being a Stage 1 Evolution.
                        JolteonB
                        • Deals up to 160 damage using 2 Energies
                        • Low Survivability
                        NidoqueenB
                        • Maximum damage of 180 with 3 energy
                        • To get the maximum damage
                        • you need 2 Nidoking
                        • Nidorina can be used with 1 energy
                        WeezingB
                        • Can inflict poison
                        • Good with poison decks
                        • Can act as a wall using Koga
                        Wigglytuff exB
                        • Can reliably inflict Sleep
                        • Can defeat many Pokemon depending on luck
                        • Has high damage power of 80
                        • Easy to bring out with only one evolution
                        MeowthB
                        • Excellent draw effect
                        • Low HP and stats
                        NidoqueenB
                        • Maximum damage of 180 with 3 energy
                        • To get the maximum damage
                        • you need 2 Nidoking
                        • Nidorina can be used with 1 energy
                        WeezingB
                        • Can inflict poison
                        • Good with poison decks
                        • Can act as a wall using Koga
                        MeowthB
                        • Excellent draw effect
                        • Low HP and stats
                        Arcanine exB
                        • High Attack of 120 using 3 Energies
                        • Can be used at an early stage being a Stage 1 Evolution.
                        Wigglytuff exB
                        • Can reliably inflict Sleep
                        • Can defeat many Pokemon depending on luck
                        • Has high damage power of 80
                        • Easy to bring out with only one evolution
                        Wigglytuff exB
                        • Can reliably inflict Sleep
                        • Can defeat many Pokemon depending on luck
                        • Has high damage power of 80
                        • Easy to bring out with only one evolution
                        RaichuB
                        • 20 damage to the bench is powerful
                        • and can be followed up with Electabuzz or Zebstrika. Works well with Lt. Surge.
                        GalvantulaB
                        • Locks the opponent's ability to retreat.
                        SigilyphB
                        • Prevents the opponent from retreating.
                        MarshadowB
                        • If the previous opponent's turn resulted in a knockout
                        • it deals 100 damage. It's conditional
                        • but energy-efficient.
                        ScolipedeB
                          DruddigonB
                          • Excellent as an initial wall; it has no weaknesses and high HP for a Basic Pokémon.
                          MarshadowB
                          • If the previous opponent's turn resulted in a knockout
                          • it deals 100 damage. It's conditional
                          • but energy-efficient.
                          VictreebelC
                          • You can select your target
                          • Earn points depending on the situation
                          • Its attack is decent
                          LilligantC
                          • Supplies Grass Energy to a benched Pokémon.
                          • deals a decent attack at 50 damage using 2 Grass Energies.
                          NinetalesC
                          • 2 Energies for 90 damage is cost-efficient.
                          • Deals 120 damage when you use it with Blaine.
                          FlareonC
                          • High attack of 110 using 3 Energies
                          • As a Stage 1 Evolution
                          • you can use it early
                          ArticunoC
                          • Gives you a chance to paralyze your opponent
                          • If you win the coin flip
                          • your opponent cannot deal damage.
                          BruxishC
                          • Higher attack if the Opponent's Pokémon has damage on it
                          • Ideal for targeting a Pokémon with reduced HP
                          AlakazamC
                          • A powerful late game finisher
                          • Deals 60 + 30 damage for each Energy equipped to your opponent's Active Pokemon
                          HypnoC
                          • Puts opponents to sleep
                          • Not very powerful
                          ArbokC
                          • Prevents the opponent from escaping.
                          • Works well with switching effects such as Sabrina.
                          NidokingC
                          • High damage output of 100 with 3 energy
                          • 110 damage if opponent's turn is included
                          • Functions as an upgrade part for Nidoqueen
                          MukC
                          • If the opponent is poisoned
                          • it can deal 120 damage.
                          • Good compatibility with Koga and Weezing
                          • Easy to bring out with just one evolution.
                          MelmetalC
                          • -20 damage taken from attacks
                          • High energy requirement
                          • Energy acceleration recommended when using Meltan
                          AlakazamC
                          • A powerful late game finisher
                          • Deals 60 + 30 damage for each Energy equipped to your opponent's Active Pokemon
                          NidokingC
                          • High damage output of 100 with 3 energy
                          • 110 damage if opponent's turn is included
                          • Functions as an upgrade part for Nidoqueen

                          Trainers Card Evaluation Reasons

                          NameTierReason
                          Poké BallSS
                          • Adds a Basic Pokémon to your hand
                          • Helps in building your hand
                          Professor’s ResearchSS
                          • Draw two cards
                          • Useful in any deck
                          MistyS
                          • Provides a large amount of Water Energy depending on luck
                          • Works well with Water decks
                          GiovanniS
                          • Attack Damage increases by 10
                          • Can be used in any deck
                          SabrinaS
                          • You can bring out a Pokémon that doesn't have any energy linked to it.
                          • Use this card when your opponent's bench has not been builded to gain an advantage.
                          MistyS
                          • Provides a large amount of Water Energy depending on luck
                          • Works well with Water decks
                          GiovanniS
                          • Attack Damage increases by 10
                          • Can be used in any deck
                          SabrinaS
                          • You can bring out a Pokémon that doesn't have any energy linked to it.
                          • Use this card when your opponent's bench has not been builded to gain an advantage.
                          X SpeedS
                          • Allows your Active Pokémon to escape easily
                          • Use it to get out of a pinch
                          ErikaA
                          • Recovers 50 HP for any Pokémon
                          • Limited to Grass type Pokémon
                          ErikaA
                          • Recovers 50 HP for any Pokémon
                          • Limited to Grass type Pokémon
                          PotionA
                          • A versatile card that can heal 20 HP
                          • Can be added to any deck
                          Red CardA
                          • If your opponent has drawn multiple cards
                          • use this card to give them a disadvantage.
                          • It increases the chances of giving your opponent a bad hand to play.
                          Mythical SlabA
                            BlueA
                              BlueA
                                BlaineB
                                • Attack Damage increases by 30
                                • Limited to Ninetales
                                • Rapidash
                                • and Magmar
                                KogaB
                                • Returns Muk or Weezing into your hand without any risks
                                • Can be used to prevent the opponent from getting points
                                BrockB
                                • Adds Fighting Energy to an Active Pokémon
                                • Limited to Golem and Onix
                                Lt. SurgeB
                                • Adds all Electric Energy from your bench to the Active Pokémon
                                • Limited to Raichu
                                • Mareep
                                • and Electabuzz
                                BlaineB
                                • Attack Damage increases by 30
                                • Limited to Ninetales
                                • Rapidash
                                • and Magmar
                                KogaB
                                • Returns Muk or Weezing into your hand without any risks
                                • Can be used to prevent the opponent from getting points
                                BrockB
                                • Adds Fighting Energy to an Active Pokémon
                                • Limited to Golem and Onix
                                Lt. SurgeB
                                • Adds all Electric Energy from your bench to the Active Pokémon
                                • Limited to Raichu
                                • Mareep
                                • and Electabuzz
                                Pokemon FluteB
                                  Budding ExpeditionerB
                                    LeafB
                                      Budding ExpeditionerB
                                        LeafB
                                          Hand ScopeC
                                          • Gives you the advantage of seeing your opponent's cards
                                          • You can only see the cards and the possible strategies your opponent might make
                                          • but you don't have the action to counter it.
                                          PokédexC
                                          • Before playing a card with a shuffle effect
                                          • use this card to help you determine whether to shuffle or not.
                                          • This card should not be a priority when building your deck.

                                          Links

                                          List of Cards

                                          List of Cards by Rarity

                                          List of Cards by Card Type

                                          List of Cards by Type

                                          Grass
                                          Grass Title
                                          Fire
                                          Fire Title
                                          Water
                                          Water Title
                                          Lightning
                                          Lightning Title
                                          Psychic
                                          Psychic Title
                                          Fighting
                                          Fighting Title
                                          Darkness
                                          Darkness Title
                                          Metal
                                          Metal Title
                                          Dragon
                                          Dragon Title
                                          Colorless
                                          Colorless Title

                                          List of Cards by Stage

                                          List of Cards by Special